I enjoy traditional mages and elementalist is perfect match for me. Make sure to get all the weapons and try both melee and ranged. About Gear: GW2 doesn't have "magical" or "fire" damage. There is only direct and condition damage. Elementalist can deal both, but it's recommended to focus on only one damage type.
Hybrid builds generally aren't as strong due to lacking synergies. If you decide to go for direct damage, you should try to stack these three stats. Expertise isn't easy to stack while leveling, so I would recommend starting with a direct damage build.
Skills: For leveling I recommend getting the glyph of lesser elementals early. The pet takes aggro away from you and makes it easy to stay at range. The glyph of storms is your best friend for fighting groups of enemies. Cast it while attuned to earth and it produces a pulsing field that makes enemies that stand in it miss you with their attacks. Make sure to use all your attunements. Water is strong at healing and earth is good at defending yourself or preparing combos with other elements.
Fire or Air depending on weapon will be your primary damage attunement. Combos: This is something you really should learn as an elementalist.
Read your skills to see which ones are combo fields and which one combo finishers. Then try out all possible combinations. No skin should be exclusive to gem-store rng boxes.
What really happened with mount skins. What about traitlines? And i will be grateful for little suggestion which weapon is kinda good for leveling.Guild Wars 2 - Free to Play Leveling Guide - Up-to date 2020 - F2P Limitations
I want to reinforce the "try out all weapons" advice. My personal experience with ele as my first toon was that around level 40 I got horribly bored with it using staff and went to other classes. Later I returned to try dagger x2 and loved it. Weapon sets change all classes substantially and it is worth experimenting to see what you like best. The leveling content isn't particularly hard, so you shouldn't have any trouble just by playing what feels best for you.
That being said howeverThe Elementalist, in my opinion, is one of the more challenging and complicated classes to play in Guild Wars 2.
This guide is written with a beginner Elementalist in mind. Arcane Power: Your next 5 attacks will automatically crit. Used in conjunction with the skills in fire attunement this lets you put out massive burst AOE dps.
Signet of Earth: Grants you toughness and when activated immobilizes foes, can be used to set up fire attunement combos optionally swap out for Armor of Earth. Glyph of Lesser Elementals: Summoned elementals can be great support when facing multiple mobs. They do a great job of grabbing aggro and dishing out DPS. From here you should have a good idea of how the class plays and then you can tailor the traits more for your specific item builds.
Against single targets I like to start out in air attunement. Use your 2 lightning strike to start the fight off and strafe-kite to gain some distance on the mob while your 1 arc lightning skill fires off on the mob. When your 2 lightning strike recharges cast it again, then cast 3 blind and then 4 ride the lightning and 5 updraft when the mob is within melee range of you. The 5 updraft will knock the mob down.
Activate arcane power now so that all of your fire skills will crit. If you see that your engagement will involve multiple targets fire off your 2 lightning strike and 3 blind and then switch to Earth attunement and immediately cast 5 Churning Earth. If you time it correctly the skill should finish casting as the mobs reach you.
Guild Wars 2 – Ultimate Beginner’s Guide (2020 Update)
From here activate 2 for extra armor and use 3 again to blind the enemy. Then use your 4 skill to knock the enemies down and switch to fire attunement. Signet of Earth: Grants you toughness and when activated immobilizes foes, can be used to set up fire attunement combos optionally swap out for Armor of Earth Glyph of Lesser Elementals: Summoned elementals can be great support when facing multiple mobs.
Elite: Glyph of Elementals: Again great support when facing multiple or elite mobs. Like this: Like LoadingDiscussion List Discussion. Was fun. Tempest should get a real trade off. Updraft Is This Intended? Elite Speculation: Stormrender. Conjure weapons.
Squishy and Weak. The new patch for glyph summons did not fix the main issue. Tempest is underestimated. Delete please. Elite Spec Concept [Spellslinger]. Elemantalist and power in pve. Fines Juliverine. WvW after patch. Post your PvP Builds. Aria Lliane. No matter what I try, the game has been ruined. Need help with a build. Stand The Wall. Merged: "Obsidian Flesh: This skill is now a channeled skill". Staff buffs Answered.Zelyhn 66 Comments Jul 11, It is a lot of fun to play, but it is also quite demanding and difficult to learn throughout the entire process of leveling.
Being a good elementalist is not easy and will take practice and dedication. This guide will include all of the necessary information required to perform efficiently in PvE as an elementalist.
You are about to learn one of the most entertaining and potent classes of the game. If you are a new player you will certainly find that this guide has more information than you can digest in one setting. Do not be afraid, as all elementalists have endured this stage in order to have become the players that they currently are today! We will expose not just the most efficient ways to play but also the thought processes that lead to our meta builds.
We believe that a display of the best practices is of no use unless we teach our readers how and why we make our decisions. It requires a lot of practice and discipline to know what is best to use and why, but it will be a rewarding end result to those that put in the effort necessary to master the elementalist. The elementalist is a very complex class; it has so many capabilities and it faces numerous challenges. In order to outline the path of efficiency through our vast possibilities, we structure our guide in eight different sections.
Section 2 explains the underlying ideas that define how the elementalist is best played and the mindset that leads to efficient gameplay choices. Sections 3 to 7 delve into the assets available to our class, outlining how each of them can be used. These sections are detailed and exhaustive, they cover every single aspect involved in making a build for your character. Finally, section 8 shows how the class assets can be combined with synergy to create builds that empower specific play-styles.
Without further ado, we now begin section 2 which defines the essence of our class; explaining both what the elementalist is and what it can do. The profession-specific mechanic of the elementalist is the ability to attune to elements in order to cast spells. Since each attunement specialises in some aspect of combat, the elementalist has access to a wide variety of output. Versatility is the basis of our profession, however this is a double-edged sword as attempting to use all assets at our disposal can make us inefficient with each one of them and not all abilities are relevant for every encounter.
Therefore, in order to be efficient we must specialise by using traits to focus on relevant aspects of combat.
We also have access to another mechanic unique to our profession: conjured weapons.Picking up on a new MMO is a daunting task, so we made sure our Guild Wars 2 Guide is new-player friendly, and will let you understand the core concepts at once.
First things first. There are different types of accounts in the game, depending what you have purchased. This divide into:. Choosing a server in Guild Wars 2 is essential and should be given thought. It affects one of the three aspects of the game: World vs World WvW for short. The Five races of Tyria. In Guild Wars 2, you can create up to 5 Characters if you have bought any version of the game, or up to 2 if you are free to play.
Additional character slots can be bought later in game. There are 5 races to choose from:. Character race determines a set number of skills 6 race-specific skills to be exact. You can find those skills here. There are 8 professions with a 9th added with the Heart of Thorns expansion. Describing each profession with precision is quite hard because all professions have various gameplays and builds, so for now we will only have a visual description along with basic information.
Male Human Revenant, Guild Wars 2 class. The game breaks down in three aspects. Your main aspect of the game. Everybody is friends here, no fights between players.
You work together doing events, world bosses, dungeons, raiding, storyline etc, etc. The PvP lobby. You guessed right.The Elementalist can swap between any of four different elemental alignments to totally change the available pool of abilities.
Fire frequently specialize in area-of-effect damage, while Air abilities are more focused into crowd control effects. In some instances, these abilities can be combined to trigger bonus effects, such as combining an area-of-effect frost spell with a fiery eruption. The "Elementalist cannot swap weaponsonly elements!
The Elementalist is considerably harder to play than most professions considering the player must experiment with a complicated and intricate system of traits. The Elementalist can be used in almost every situation but cannot change that build in a short amount of time.
Elementalist are considerably hard to kill when facing a seasoned player. List of Elementalist Weapon Skills are found here. In the case of Guild Wars 2, the Elementalist profession seems to be one of the more complicated professions being Guild Wars 2's name for classes.
GW2 Elementalist PvE Class Guide by Retaliate [rT]
Like the other seven professions, the Elementalist gains new abilities by equipping a weapon. At first each Elementalist weapon only has one ability corresponding to the 1 keybut as kills are made more skills are unlocked for keys Two-handed weapons come with five skillswhile one-handed weapons have three skills, and can be matched with an off-hand item for another two skills.
The 6 key is dedicated to a character's healing ability, the keys are for utility skills purchased with points earned through leveling, and the 0 key is used for Elite abilities that unlock after level That's already a lot to take in, and made more complex considering the various weapons an Elementalist can wield.
Even with all the powers unlocked on a two-handed staffthey'll still need to unlock others by using daggerswands and off-hand items called focuses. Even still that's only the beginning for a burgeoning Elementalist. You see, the Elementalist can alter their powers by changing their attunement, switching between fire, water, air and earth. Changing the Elementalist's attunement completely changes the skill bar without changing the equipped weapon, meaning you need to unlock skills for every weapon and attunement combination.
The Elementalist requires a lot of work early on, but once you have all his powers unlocked for their various attunements they become rich and versatile characters.
One second they can be blasting away at their opponents with fire spells, the next they can change to their water attunement and heal themselves and their party.Elementalists are multi-faceted spellcasters that channel elemental forces, making fire, air, earth, and water do their bidding.
What they lack in physical toughness, they make up in versatility and the ability to inflict massive damage in a single attack. The Elementalists have unique power to attune to different elements that changes their weapon skills based on the element. When one of these attunement skills is activated, the weapon skills of the player change based on the equipped weapon s and the chosen element.
Because these attunements can be freely swapped even while in combat, effectively giving access to four different weapon skill sets, elementalists do not have access to weapon swapping like most other professions. They also have the lowest base health in comparison to other professionsso they have to make up for their lack of durability under fire by managing their attunements and skills carefully and avoid putting themselves in dangerous situations.
They also are very versatile, able to easily adopt a support or damage role. Elementalist specializations are also rather unique in that each of them directly improve one of the attunements. For instance, the Fire specialization mostly improves use of fire attunement spells. See list of elementalist skills. Although the elementalist has access to only one weapon set during combat, they effectively have the ability to switch between four different skill sets by changing attunements.
There are five possible weapon sets nine after accounting for elite specializationsgiving a total of twenty or thirty-six when changing attunements.
While underwater, they have access to the trident only, offering four skill sets when changing attunements. It should be noted that sigils that trigger on weapon swap like Sigil of Battlealso trigger when the Elementalist swaps attunements.
Guild Wars 2 Elementalist Scepter Dagger Leveling Build
Access to the weapon swap mechanic when out of combat was added in the December 3, game update. The following crafting disciplines can create items that are useful to the elementalist:. In the biography step of character creationelementalists must decide which of the four elements they prefer the most. The choice determines the starting head armor. Elementalism is a broad and versatile field, and under the now-unfashionable "four schools" model of magichad applications within all four.
Likewise, while most other professions have a single human god as their patron, human elementalists tend to worship a variety: pyromancers worship Balthazaraquamancers kneel before Grenth and Lyssaaeromancers appeal to Dwaynaand geomancers look to Melandru.
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